

#ifndef _SHELL_RESAREAMATCHING_MESSAGE_H_
#define _SHELL_RESAREAMATCHING_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
//#include "AreaBean.h"
//#include <vector>
using namespace std;

class ResAreaMatchingMessage : public Message
{
	public:
	ResAreaMatchingMessage();
	~ResAreaMatchingMessage();
	void reset();
	ResAreaMatchingMessage* clone();
	static const int _ID;
	//竞技匹配的玩家信息
	vector<AreaBean*> areaBeans;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
